Guides Archives | Gearbroz https://gearbroz.com/category/guides/ Everything gaming gear Tue, 30 Jul 2019 15:49:32 +0000 en-US hourly 1 https://wordpress.org/?v=6.2.2 140190949 Best View Model For CS:GO https://gearbroz.com/best-view-model-csgo/ https://gearbroz.com/best-view-model-csgo/#respond Tue, 30 Jul 2019 15:49:20 +0000 https://gearbroz.com/?p=2491 View model settings for Counter-Strike: Global Offensive can make a really big difference while you are playing, so adjusting them can enhance your gaming experience immensely. If you haven’t changed the view model setting yet, then you should give it a try, and see what a difference it makes in gameplay. The view model for […]

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View model settings for Counter-Strike: Global Offensive can make a really big difference while you are playing, so adjusting them can enhance your gaming experience immensely. If you haven’t changed the view model setting yet, then you should give it a try, and see what a difference it makes in gameplay.

The view model for CS:GO is basically what you see of the gun in front of you during gameplay. In simplest terms, the bigger the gun view is, the tougher it is to see the enemies in front of you. So, it’s in your best interest to adjust the view model so the gun is shown as small as possible. That way, you can clearly see the targets.

You can make this happen by lowering the gun and pulling it inward, which will achieve the effect of making the gun look smaller on the screen. But you can also adjust the settings to get a similar effect.

The Script 

The following script is the best viewpoint to use for gameplay, this comes highly recommended, especially for avid users that want to get as far as they can in the game. This script can be copied and put into your configuration, or you can copy the commands directly into your console.

Best View Model For 1024X768 Resolution:

cl_righthand “1”                                            
viewmodel_offset_x “0”
viewmodel_offset_y “-2”
viewmodel_offset_z “-2”
viewmodel_fov “54”
cl_bobamt_lat “0.1”
cl_bobamt_vert “0.1”
cl_bobcycle “0.1”
cl_viewmodel_shift_left_amt “0.5”
cl_viewmodel_shift_right_amt “0.5”

This ensures that you have the best view model when gaming, and are able to see your enemies the best you possibly can. You can also switch a few of these up a little bit to customize it for the best gaming experience.

The look of the gun on the screen will be like the photo above, with the gun towards the center and a clear view of what is in front of you. This is a great way to play because you are able to see what is happening around you and be ready for anything.

If you want to customize the setting further, then you can use a few of these suggestions below to make your gameplay even more comfortable for you.  

cl_righthand “1”-You can change the ‘1’ to a ‘0’ if you are left-handed, or if you like having the gun in that hand better.

viewmodel_offset_x “0”-If you would like the gun to be centered, then you change the ‘0’ to a ‘-2’ so that it will be in the center of the screen more.

How Do You Use These Configurations?

If you have never done this before, then you may be wondering how you put this script to use in the game. Well, there are a few things that you have to do to change these viewpoint settings.

In order to be able to use these settings for CS:GO you will need to make an ‘autoexec.cfg’ file in your CS:GO configuration folder.

This is usually found in- C:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\cfg

You can copy the setting that is from above and save them as the ‘autoexec.cfg.’ Then you will need to open up the file, and put this in the bottom line: exec autoexec

By doing this, you will have your settings load whenever you start CS:GO. Although, the script may reset whenever you restart your CS:GO, and this can be annoying to do every time you want to start gaming with your settings already there.

To do this, you can add this to your autoexec file:

viewmodel_presetpos “0”
host_writeconfig

By adding this, you will be able to use these settings as the default every time you play the game, so you don’t have to go through all the steps each time you want to play CS:GO.

Best View Model For 1920X1080

The view model that is best for the 4:3 resolution isn’t going to be the best for another resolution, so you’ll probably want a different model for the 1920X1080 resolution. So, keeping in mind all the steps that we already went over to put the script into the configuration, then just add this view model instead of the one mentioned before.

With each resolution, the ratio is different, so the look of the screen will vary depending on which one you use. The former was 4:3, this resolution is 16:9. This script is one that is made for optimum use on this resolution.

Here is the script for this view model:

viewmodel_fov “68”

viewmodel_offset_x “2.5”

viewmodel_offset_y “0”

viewmodel_offset_z “-1.5”

cl_viewmodel_shift_left_amt “0.500000”

cl_viewmodel_shift_right_amt “0.250000”

cl_bob_lower_amt “21”

cl_bobamt_lat “0.33”

cl_bobamt_vert “0.14”

This is what the screen will look like after you change the view model and the settings are put to use:

To use this script, do the same steps that we went through for the first script used with the other resolution, and you will be able to change the view model to these settings. Don’t forget to set the view model to the default so you don’t have to change it manually every time you start playing.

Each view model changes the way you see the game, and with each resolution, there is a view model that tends to work best. However, that doesn’t mean that it is one size fits all. Each player is different and plays best in different settings. So, trying them out and figuring out what you like the best is the only way to ensure that you get the greatest gameplay.

The great thing about this customization is that the choices are pretty much unlimited. You can learn to change the settings, and the script, to fit exactly how you want to play. If you want the gun to be slightly bigger on the screen than most players do, that doesn’t mean it won’t work well for the game.

You can switch up the settings until you find your favorite, and see what works the best when you are playing. This way, you can find the most comfortable way settings to play with, and be able to play the best you’re able. A little tweak here and there, and you’ll be a pro in no time.

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Best Camera Settings For Rocket League https://gearbroz.com/best-camera-settings-rocket-league/ https://gearbroz.com/best-camera-settings-rocket-league/#respond Mon, 29 Jul 2019 14:37:19 +0000 https://gearbroz.com/?p=2485 Camera settings for gamers typically boil down to personal preference, but until you find the way that works best for you, you may need to try out a few different options. You never know will work until you give it a try. Even if you have the perfect monitor for your set up, and the […]

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Camera settings for gamers typically boil down to personal preference, but until you find the way that works best for you, you may need to try out a few different options. You never know will work until you give it a try.

Even if you have the perfect monitor for your set up, and the most expensive headset on the market, you could end up having a subpar gaming experience if your camera settings are out of whack.

So, ensure a great time with these Rocket League camera settings that can take your gameplay up a notch.

Here are the best camera settings for Rocket League gameplay and how to use them.

FOV-Field Of View

This camera setting is one that allows you to have higher visibility in the game. This means that if you turn it up that you will have a larger view of the playing field, but if you turn it down too low, that you will cut down your sight drastically. That is why this setting is typically turned up as high as possible, to get the best view of the field.

Obviously, having bad sight in a game is not the way to go, but you can adjust this setting to be high without maxing out. The highest level is 110, but you can choose to go a bit below that and still have a great view of everything you need, although the average for most professionals comes in at 110. It’s all up to how you personally like it.

Height

This one is a bit self-explanatory, but I’ll still go over it anyway. The height setting changes the height of the camera, allowing you to have a higher overview. This can seem like an advantage, but it can also have a few cons.

You may have trouble with aerial shots if the camera height is not working for you because it may become difficult to judge the height of where the ball is if the camera is too high above your car.

So, find a camera height setting that works best for you, and that still allows you to judge the distance and level of where the ball is.

Angle

The angle of the camera can be important too because if the angle is too high, then you won’t be able to align with the ball, just like with height settings. Then, if it is too low you will have the opposite problem as you will be looking up at the action instead of at it. This will make it difficult to see the pitch.

This is also something that comes down to preference, and how good you can judge height and distance, as some people like a little more of an angled view as long as they can still be able to play efficiently.

 

via Gfycat

Camshake

This camera setting quite literally shakes the camera to simulate speed, as though you are actually driving a vehicle. This makes the game immersive and more realistic to players that want a more VR type of experience.

Although this makes the game feel more real to the player if often serves no real person other than immersion. It is usually better to turn the camshake setting off completely so that you can get a clear view at all times to get the best gameplay. 

Camera Stiffness

The stiffness refers to the literal stiffness of the camera as it follows your car. At high speeds, the camera typically follows loosely and will zoom out quite a ways, almost bouncing around a bit as the car moves. If you want the camera to stay in place, then adjusting the stiffness will do the trick. The stiffness is often used during aerials so that the camera is as stiff as possible.

This is something that doesn’t necessarily interfere with gameplay if the setting isn’t ‘just right.’ However, each player has their own preference for changing this setting, and you may need to adjust it and play in order to find out how you like it set.

Toggle Ballcam

Basically, this camera setting determines whether you have to hold down the button that activates the ballcam or toggle it. This means that if you hold down the button it activates the ballcam, then when you release it returns to your car.

The disadvantage of having to hold down the button is that when you are trying to do other things, it may get in the way, or you may forget to hold the button and have it switch on you by accident. But it all depends on how it feels to you, so play around with it and see what you like best.

Distance

The distance we are talking about here is the distance between your camera and your car in the game. Adjusting this further back will give you a better overview of the field or closer up will give you a good look at when your car will hit the ball.

A further, or closer, distance changes how you see the game, so you can adjust it to your preferences and see how close you like to be. Some like to be right in the middle of the action so they can see exactly where the ball is going, but others like a view from further back so they can see more of what is going on.

It’s really all up to the individual player and which setting they play better with.

Swivel Speed

This camera setting determines how fast the camera turns when you move in the game. Having the camera moving faster can feel more immersive with the view being a bit more realistic, but a slower turn will allow you to see more of what’s happening around you, not just in front of you.

This varies pretty widely from person to person, so settling on what camera setting works best for your gaming is up to you.

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Best Controller Settings For Rocket League https://gearbroz.com/best-controller-settings-rocket-league/ https://gearbroz.com/best-controller-settings-rocket-league/#respond Sun, 02 Jun 2019 16:10:51 +0000 https://gearbroz.com/?p=2399 Now that we’ve talked about the best controllers for Rocket League, let’s dig into the nitty-gritty of how we’re going to put those puppies to work. Specifically, we’ll be talking about controller settings, and how to make them as efficient as possible. To do this, we decided to consult with the pros. No, we didn’t […]

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Now that we’ve talked about the best controllers for Rocket League, let’s dig into the nitty-gritty of how we’re going to put those puppies to work. Specifically, we’ll be talking about controller settings, and how to make them as efficient as possible. To do this, we decided to consult with the pros.

No, we didn’t get to do a bunch of awesome interviews with professional Rocket League Players. We did the next best thing.

We consulted our friends at Liquipedia, who helpfully maintain a list of controller settings used by Rocket League pros. We’ve also checked out the forums on Reddit and Steam to see what people are doing.

Here are the generally accepted “rules” for Rocket League controller settings/keymappings.

  • Boost must be usable at the same time as a jump, powerslide, or air roll.
  • Powerslide must me usable at the same time as the gas and the reverse, and ideally the jump button for wave dashing.
  • The gas and reverse buttons should not be mapped to any midair functions, since they will affect your speed.

Now let’s see how these “rules” stack up to what the pros are doing to dominate in tournament play.

Best Console Controller Settings For Rocket League

For console players, we’re going to be assuming that Switch players are using an aftermarket controller that’s laid out similar to the Xbox One or PlayStation 4 controller. If you’re using the basic switch controller, just keep in mind that the buttons may not correspond to the same letters.

Now let’s look at each of the controls.

Gas & Reverse Controls

This is one of the few things where the consensus is nearly universal. R2/RT for gas and L2/LT for brake was the go-to for almost all players, including the top 10 professionals.

This just makes sense, right? They’re the most frequently used controls by a long shot, and you want to keep them on your most convenient inputs, just like an aim/fire combo in a first-person shooter.

The next most popular option, used by a handful of top players, is to use R1/RB for gas, and L1/LB for the brake. Most players who did this used R2/RT for boost or powerslide.

There were two interesting exceptions to this rule. The first is Nefarious player Alex “Buddy” C, who uses the left thumbstick to control gas and reverse. Buddy maps left and right air rolls to R1/RB and L1/LB respectively. We can’t really get our heads around this concept, although it technically follows the “rules”.

The other notable exception is EDGE player Michael “Bango” Eason. Bango maps his brake to R1/RB and his gas to R2/RT, leaving his L2/LT trigger free for a boost.

Boost, Powerslide, and Jump Controls

Boost needs to be usable at the same time as jump, powerslide, and air roll. Powerslide needs to be usable at the same time as jump. For this reason, it makes the most sense to make the powerslide input a bumper, which is what the top six players do.

Two of the other top ten players opt for the square/X button for powerslide instead. Both of those players end up with different control schemes, but they both end up mapping the jump button to O/B, which makes wave dashing a headache.

If you map powerslide to one of the bumpers, everything else falls into place. You can map boost to O/B, and jump to either triangle/Y or X/A. Whichever one of those buttons you use for boost, use the opposite one for air roll, and you’ll be able to use either one at the same time as a boost.

Air Roll

One area of controversy among players is whether or not to use separate inputs for left and right air roll. The consensus seems to be to just use the analog stick, but some complex techniques like half rolls require the left and right inputs.

If you’re going to use left/right air inputs, the pros are all over the map. The most common method seems to be to use L1/LB for a left roll, R1/RB for a right roll

Best PC Controller Settings For Rocket League

PC controls are much easier to map, simply because you have more options. Here’s a quick overview of what the pros are using in that area.

Gas & Reverse Controls

Most players use the default W for gas and S for brake, but GartenHüttenGang player Florian “Zeddo” Rahden uses X for the gas instead. There doesn’t seem to be much reason to change this, much like there doesn’t seem to be much reason to change the console gas and reverse controls.

Boost, Powerslide, and Jump Controls

The universal consensus here was to use the left mouse button for boost. Again, this just makes sense. You have your hand on the mouse anyway, and boost is the one command you need to use with practically every other command.

For powerslide and jump, once again we found a universal consensus. Left shift for powersliding, which is easy to do when using the S or the W for speed control. And the right mouse button for jumping. It’s a common action, and fast launch aerials are fun to perform when you’re using both mouse buttons at once.

Air Roll

Finally, our PC players decided to show a little variety. Some used just the left shift for the air roll, and use the mouse for direction.

The three top ranked players who preferred separate left and right controls fell into two camps. Two of them use the Q and E keys to control direction. The third uses left shift for a left roll, and a gaming mouse button for a right roll.

The Verdict

Hey, we’re not going to argue with the pros. All of these settings are used by professional players, so they’re all worth giving a try depending on your playstyle. The only hard and fast rules seem to be the ones we mentioned at the beginning of this article.

But you’re a salty bunch. What controller settings do you use? Hop into the comments, and tell us why you think it’s the best!

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The Best Settings for Ark: Survival Evolved https://gearbroz.com/best-settings-ark/ https://gearbroz.com/best-settings-ark/#respond Mon, 20 May 2019 14:25:55 +0000 https://gearbroz.com/?p=2265 When it comes to Ark:Survival Evolved it pretty much does what it says on the tin. It’s a survival game that is heavy on the action and adventure. While it might not be the most popular game out there it still has a steady and dedicated following of potentially over 5 million players. It’s not […]

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When it comes to Ark:Survival Evolved it pretty much does what it says on the tin. It’s a survival game that is heavy on the action and adventure. While it might not be the most popular game out there it still has a steady and dedicated following of potentially over 5 million players. It’s not just about the multiplayer with Ark either. It gives players the opportunity to play single player modes too. This means that there is plenty of scope for many different types of players.

Ark is available on a number of different systems. This means that there is a wide range of players out there. Despite it not being a brand new game, there are still beginners to Ark every day. These players shouldn’t be discounted, remember we were all beginners once.

Ark offers an almost complete survival experience in the midsts of a dinosaur inhabited land. The Eden like setting shouldn’t be confused for a walk in the park. It provides plenty of difficult moments. How can you cater the game experience to your own needs perfectly? Is there a way to do this in Ark? The short answer is yes.

The long answer is that one of the best things about Ark is that the ability to maniulate the settings. The settings of the game can be set to pretty much cater it completely to your own desires. Which leads to the question, what are the best settings for Ark:Survival Evolved? The answer to that question certainly isn’t straight forward. It depends on many things, one of which is personal preference. However, we’ve consequently worked out some settings for a few scenarios that should satisfy almost every type of player.

Beginner/Experimenting: Single Player

These settings are perfect for those players who are just getting to grips with Ark or for people who want to try out some new things. When you’re first getting to grips with a game like Ark, it can be counter productive to jump right into hard mode. Likewise, when you want to try out something new, it can make you worse at the game for a while. An easier mode will help fix those issues and allow you to get to grips with your new skills. It’s always best to set easy modes for single player, no-one wants to be on an easy mode server, you may never live down the shame.

There are a whole host of different aspects that can be chopped and changed in ark. These are the ones that should impact on your game the most.

Generic Settings

XPMultiplier requires a value of 10. This will increase the speed that you gather experience, due to the higher the number increasing the experience gained. This means that it will be nice and easy to get up to a level where your stats are high enough to carry out any task with relative ease. With a multiplier of 10 it should take no time at all to reach a level of 70. This will make things much easier when it comes to carrying out tasks. This could be changed with the ExperiencePointsForLevel[]= command, but this is much more long winded to do.

MatingIntervalMultiplier requires a value of 0.1. This will increase how quickly dinosaurs can mate with each other. The lower the setting the sooner that happens. This means that it will only take 10% of the time for dinosaurs are able to mate with each other. This means no waiting around, which makes the game move a lot faster.

MatingSpeedMultiplier requires a value of 15. This will increase the speed that the dinosaurs mate at. When combined with the increase in mating interval this will severely decrease the length of time that it takes for mating to occur, which means that there will be a much more plentiful supply of dinosaur eggs.

EggHatchSpeedMultiplier and BabyMatureSpeedMultiplier requires a value of 15. This will cut down how long it takes for eggs to hatch and baby dinosaurs to grow up to maturity. This makes it a lot easier to breed dinosaurs for whatever purpose you may like.

CropGrowthSpeedMultiplier requires a value of 15. This ensures that there isn’t a long wait for crops to grow. This speeds up the ability to use the crops in whatever way you may wish. Not only does it save time, but it also allows for experience to be earned at a much faster rate if you use the crops to craft items.

Battle Settings

PlayerResistanceMultiplier requires a value of 0.1. This allows players to take 10% of the usual damage that they would take from attacks. This means that it is a lot easier to go around the map. This makes the game significantly easier for beginners who are trying to get used to the game, as well as ensuring that players who are trying out new tactics are at a smaller risk of dying at the wrong time.

PlayerBaseStatMultipliers[] requires a value of 5 for the weight and oxygen attributes. In order to modify these two attributes replace with 3 for oxygen and 7 for weight. The oxygen attribute will make it easier to breathe underwater as the oxygen meter will recharge faster. The weight attribute means that you can carry more, which as it is a single player game could be vital.

Running an Intermediate Server: Multiplayer or Single Player

The intermediate server will use mainly the same level of settings that the game supplies by default. There will however be some slight changes to various settings in order to improve the mechanics of the game. This is perfect for intermediate players who want to ramp up the challenge of Ark, without making it too difficult.

Generic Settings

XPMultiplier requires a value of 1.5. This will increase the speed that you gather experience but not to the extreme rate that the beginner settings would. While this does mean that it will be slightly easier to reach higher levels than on the default setting, it doesn’t make it so easy that the challenge is removed from the game.

MatingIntervalMultiplier requires a value of 0.5. This means that it will take half of the time it usually does for dinosaurs to mate again. This increases the speed for mating to occur without making Ark way too easy.

MatingSpeedMultiplier requires a value of 3. The mating speed multiplier being set at this level means there isn’t too long a wait for mating to take place. It also doesn’t gives players enough time to carry out other tasks instead of just entering into an endless cycle of mating.

EggHatchSpeedMultiplier and BabyMatureSpeedMultiplier requires a value of 3. This makes sure that eggs hatch a little faster than default and dinosaurs mature slightly faster too. The increase in speed of these tasks makes sure that farming dinosaurs doesn’t become a grind. It also ensures that it doesn’t feel like a cheat mode where you instantly have new dinosaurs as soon as you have eggs.

CropGrowthSpeedMultiplier requires a value of 2. This speeds up the growth of crops without making them instant. You won’t have to worry about waiting around forever but you also won’t be in a sandbox.

Battle Settings

PlayerResistanceMultiplier requires a value of 0.8. This is slightly above the default setting and will make sure that players are not overpowered, but still allow for some leeway in terms of hunting. The 80% damage from attacks means that it allows for small errors that intermediate players might still make.

Running an Advanced Server: Multiplayer or Single Player

An advanced server offers a new set of problems. Players who play on advanced servers want a challenge. They don’t want things to be easy and they certainly don’t want things to be quick. This doesn’t mean that it should be turned into a dull, snail paced grind though. The settings for an advanced server are the most difficult to get right.

This means that it isn’t a case of just making everything super hard. There is some nuance required to make it a difficult Ark experience as well as being a fun one.

Generic Settings

XPMultiplier requires a value of 1.3. This keeps things slightly above the default level. It means that it won’t be a simple jump to the top, but it does mean that the later levels don’t require as much of a grind to reach. As players should already be advanced when they begin playing on an advanced server skipping through the earlier levels a little faster shouldn’t be an issue. The removal of some late level grinding means it keeps Ark as a more enjoyable experience. If you want to set the XPMultiplier to 1 and just edit the later level XP requirements using ExperiencePointsForLevel[]= you can do that too. It does take slightly more work to do it this way though.

ResourcesRespawnPeriodMultiplier requires a value of 2. This means that there will be a limited amount of resources. It means that players must be sensible with how they use their resources. It removes players being wasteful. Players need to have more skills than just combat and a reduced resource respawn rate ensures this.

Battle Settings

DinoResistanceMultiplier requires a value of 0.8. This means that dinosaurs only take 80% of the usual damage from attacks. This means that players need to work harder to beat dinosaurs. It adds to the difficulty of battles, without taking away from the skills required.

PlayerResistanceMultiplier requires a value of 1.3. This means that players will take 30% more damage from attacks. This ensures that fighting and traversing dangerous terrain requires more skill and more care. It means that players must have high quality skills to engage in battle. Players also need to have excellent battle tactics to know when to engage in battle and when to run away.

PlayerBaseStatMultipliers[] requires a value of 0.8 for the health, stamina and MeleeDamageMultiplier attributes. In order to modify these three attributes replace with 0 for health, 1 for stamina and 8 for MeleeDamageMultiplier. This means that it becomes much harder to engage in battles. Players will not be able to take as much damage, fight as hard as usual and won’t give out as much damage. This means that fighting is a much more difficult task. Due to this players will have to either pick their battles wisely or have far superior skills to usual.

PlayerCharacterHealthRecoveryMultiplier requires a value of 0.8. This makes health recover at a slower rate. Players need to have a better understanding of tactics after this, it removes the ability to enter into consecutive fights. The small amount of reduction in speed means that it doesn’t force players into hiding for long periods either.

Conclusion

All of these settings ensure that any type of player can get what they need from Ark. From beginners to experts there is a setting for you. It’s important to remember that they are not set in stone though. You can always make slight changes to cater the game more to your own tastes.

For example, if you’re not a fan of combat and find it difficult you can change the combat based settings to make it easier. Don’t forget if you find these settings too easy, they can be made harder as well. As is always the case with game settings your own desires can be taken into account. Hence these settings are just a guideline for ways that you can improve the Ark experience.

These settings are a fantastic starting point for players who want to cater their Ark experience to their own desires. If you feel like you aren’t getting everything you want from Ark, then changing the settings can give you some extra longevity from the game.

Don’t let the magic of Ark escape you. It has a lot more to it than you first thought. Above all these settings will allow you to unleash the full experience of Ark. Why not make it the game you always wanted it to be?

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How to get vitamin D in Atlas https://gearbroz.com/vitamin-d-atlas/ https://gearbroz.com/vitamin-d-atlas/#respond Mon, 24 Dec 2018 21:59:19 +0000 https://gearbroz.com/?p=2311 The short answer: Eat fish. As you probably already know Atlas is a very complex game and its vitamin system can get frustrating really fast if you don’t know what to look for. From my own personal experience all the vitamins in Atlas are pretty easy to get (Meat for vitamin B and fruit/vegetables for […]

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The short answer: Eat fish.

As you probably already know Atlas is a very complex game and its vitamin system can get frustrating really fast if you don’t know what to look for.

From my own personal experience all the vitamins in Atlas are pretty easy to get (Meat for vitamin B and fruit/vegetables for the others)

With that being said Vitamin D or “The blue vitamin” as it is commonly referred as is quite elusive. As I have mentioned before you simply need to eat fish to increase your vitamin D Levels.

To catch fish you can either:

#1 Kill them using a spear/Fists or any other weapon.

#2 Fishing

The first way to get those fish is pretty self explanatory just kill those fish and cook them (You can also eat them raw and lose a little health)

The second way which is fishing will yield a lot more fish. To start fishing you’ll need

  • A Chair
  • A Rod
  • A body of water

once you have your chair placed next to a body of water and a rod in hand you can start catching fish.

And that’s it, that’s my guide for how to get vitamin D in Atlas!

Good luck!

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Best Settings For Scum https://gearbroz.com/best-settings-scum/ https://gearbroz.com/best-settings-scum/#respond Fri, 31 Aug 2018 13:18:23 +0000 https://gearbroz.com/?p=2275 As with any other new Battle Royale/Survival game hardcore players will always strive to play using the best possible settings to spot enemies and maintain a solid 144 Fps. Scum is no different and its actually one of the most hardcore games on the block. Read below to learn more on how you can optimize […]

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As with any other new Battle Royale/Survival game hardcore players will always strive to play using the best possible settings to spot enemies and maintain a solid 144 Fps. Scum is no different and its actually one of the most hardcore games on the block.

Read below to learn more on how you can optimize your settings for better awareness and FPS!

 

The Basics

Scum has a variety of different options you can tweak when it comes to video settings, Before we dive into the advanced stuff we will start with the most important settings you should absolutely change if you are after a better, less distracting field of view.

 

scum settings

 

Resolution – 1920 x 1080

1920X1080 is the standard for a reason and I highly recommend you to stick to it even if you own a brand new flashy 4K monitor.

 

Dynamic Shadows Quality – Low

Just like in Pubg players will usually opt in for darker clothing if they can find it with the hopes that they can more easily blend in the shadows. That’s why we are going to lower our dynamic shadows quality to the lowest possible setting: Low

You will notice your screen becomes a lot lighter which will make darker colors pop more, In addition you will notice that you can more easily spot items and players while fighting in dense forests.

 

Post Processing quality – Medium

Post Processing quality doesn’t really affect our field of view that match and I found that pro players usually choose to leave this setting on the lowest possible settings which is Medium in Scum’s case. I highly suggest you to try different PPQ settings but I am pretty sure you will find that the extra FPS and somewhat cleaner view is worth the less pleasing graphics.

 

Effects Quality – Medium

If you have ever read any of my other best settings guides you already know the effects quality should always be on the lowest possible setting. Effects are usually their only for player feedback and aesthetics and they usually distract the player from the fight or enemy spotting. For that reason we choose the lowest possible setting which is medium.

 

Texture Quality – Epic/High

Pro players will usually leave Texture quality on the highest setting possible when it comes to 3rd person shooters such as Pubg, Fortnite and Scum. The reason for that is we want to easily identify players even when looking at dense brush or dark corners. That’s why we want the textures to be detailed and clear so we have some separation when trying to detect enemies.

 

View Distance – Epic

View distance is quite frankly the most important setting in this entire guide and I highly recommend you to compromise on some other high settings if you can’t reach your desired FPS without Epic view distance.

 

Shadow Precision – Epic

Shadow Precision is a setting you don’t see everyday and it basically determines how concise and clear your shadows are. Even though we chose the Low dynamic shadows quality we will go with epic for this one. The reason for that is we want to use our shadows to our advantage and keep everything nice and clear.

 

Shadow Resolution – 512/1024

This setting doesn’t really affect our view that much and I highly suggest you to try different settings until you find the one most comfortable for you. With that being said I found 512/1024 as the perfect fit for darker scenes and I can personally more easily detect enemies in dense brush or when fighting at night.

 

Foliage Quality – Low

Once again we always want to turn distractions off when playing any kind of 3rd person shooter and Foliage in Scum is quite a big distraction. Make sure to turn Foilage down to low and you will barely have any distracting foliage left!

 

Motion Blur – Off

Motion Blur is a big no no when it comes to basically every competitive game out there and I personally don’t know of any competitive player with Motion blur on. If you don’t know what motion blur is it is basically the little blur effect you get when you rapidly move your gun/view and it is just one major distraction we want to remove when playing Scum.

 

Depth Of Field Quality – Epic

This setting is pretty self explanatory and it basically helps you gauge distance more easily That’s why I personally left Depth of field quality on Epic and I suggest you to do the same.

 

And that’s it you are done! You shouldn’t really worry about the other settings as their impact on our enemy detecting abilities are minimal.

I suggest you to lower or higher them according to your PC’s capabilities and encourage to always strive for a solid 144 Fps even if you have to comprise on some of the settings I mentioned above.

Thanks for reading and good luck on the island!

 

 

 

 

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How to Make an Autoexec File for CSGO https://gearbroz.com/autoexec-file-csgo/ https://gearbroz.com/autoexec-file-csgo/#respond Thu, 30 Aug 2018 13:50:58 +0000 https://gearbroz.com/?p=2268 Want to make an autoexec file for CSGO? Follow our no nonsense guide below to get your own autoexec config file created within minutes. Once we’ve explained how you can make your own autoexec file, we’ll offer some details on what can be included in it and why using an autoexec file is useful in […]

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Want to make an autoexec file for CSGO? Follow our no nonsense guide below to get your own autoexec config file created within minutes.

Once we’ve explained how you can make your own autoexec file, we’ll offer some details on what can be included in it and why using an autoexec file is useful in the first place.

How To Make Your Own Autoexec File For CSGO

csgo autoexec file

First, you need to find the location of your CS:GO installation. This is very easy. Open up Steam, go to your games library, and find Counter Strike: Global Offensive.

Next, follow the steps below:

  • Right click Counter Strike: Global Offensive
  • Click properties
  • Click local files
  • Click browse local files

You’ll now be in the right location to find your autoexec file. You may want to make note of this location because it’s often the same for all PCs that have CSGO installed on it.

Next, you need to track down the exact autoexec location.

In the Windows Explorer that should now be open, follow the steps below:

  • Click csgo
  • Click cfg
  • Click ‘view’ at the top
  • Click the checkbox next to ‘file name extensions’
  • Finally, search for ‘autoexec.cfg’

Don’t see it? Don’t worry, just follow the steps below instead:

  • In the cfg folder, right click an empty space
  • Click new, then click text document
  • Name the file ‘autoexec.cfg’ and then press enter

You’ll now have your autoexec file ready.

Regardless of whether you had to create your own or not, double click to open the autoexec.cfg file.

You can now enter any commands into this autoexec.cfg file. The commands you can enter are the same commands you’d usually enter into the CSGO console in-game.

Don’t know what to put in your autoexec file or can’t remember what codes exist? We have a cheat sheet below.

Autoexec File Guide and Commands Cheat Sheet

csgo autoexec commands

In this section, we’ll offer some tips on what commands to include in your autoexec file.

Custom buy keybinds

With custom buy keybinds, you can make it possible to buy your gear setup with one single button press. For example, if you want to be able to press a single button for a full buy round, a custom buy keybind is useful.

Putting together your own buy keybind can be complicated, so we’d suggest using this tool. You can copy the command code it gives you and paste it into your autoexec.cfg file.

Volume

 

For some reason, Valve thought it’d be a good idea to make deafeningly loud in-game sound levels and throw in a bunch of music throughout each round too. The volume commands below help to reduce the volume to a more reasonable level and turn off all music.

You can adjust the levels for each music option to your own taste, but you may find it’s easy to just keep them off completely. The most important command here is volume. You’ll need to find what level is best for you before adding it.

  • volume 0.2
  • snd_musicvolume 0
  • snd_mapobjective_volume 0
  • snd_tensecondwarning_volume 0
  • snd_deathcamera_volume 0
  • snd_menumusic_volume 0
  • snd_roundstart_volume 0
  • snd_roundend_volume 0

Mute Voice Chat

Need a moment of quiet whilst trying to clutch? You can create keybinds to toggle the voice chat on and off.

Place the following into your autoexec file and replace YOUR KEY HERE with whichever key you’d like to use.

bindtoggle “YOUR KEY HERE” “voice_enable”

 

Alternatively, you can quieten down your teammates temporarily with these two commands. You’ll need two seperate keys. One for the original volume and one for the quieter volume.

bindtoggle “YOUR KEY HERE” “voice_scale 0.2”

bindtoggle “YOUR KEY HERE” “voice_scale 1”

Generate a Crosshair

If you move across different computers, this one is very important. It’s easier to remember the other commands, but remembering your own crosshair command is not easy.

If you use the Crashz’ crosshair generator map, you can automatically generate a command that you can paste into your autoexec file.

Alternatively, use this tool to create your own crosshair. The command for it will be updated live. Once you’ve created your crosshair, just copy the command and paste it into your autoexec file.

Commands for Monitoring Performance

We’ll be offering a number of commands for monitoring performance below. We’d suggest choosing a specific key to toggle these on and off, but we’ll be including the base code to allow you to automatically turn it on by default via your autoexec file, too.

Monitor your network performance and frames per second:

net_graph 1

bindtoggle “YOUR KEY HERE” “net_graph1”

 

Only show your frames per second in the top left:

 

cl_showfps 1

bindtoggle “YOUR KEY HERE” “cl_showfps 1”

Limit your max FPS. Useful for streaming performance at higher frame rates. Change ‘999’ to the fps cap you’d like. Usually, there’s no need to go much higher than your screen refresh rate.

 

fps_max 999

bindtoggle “YOUR KEY HERE” “fps_max 999”

 

Quit the game or disconnect

This one is useful for when you want to quit or disconnect from a match quickly. The ‘quit’ command will make your game close, whilst ‘disconnect’ will send you back to the main menu. If you want to use these commands in your autoexec file, you’ll need to bind keys to the commands.

bind “YOUR KEY HERE” “quit”

bind “YOUR KEY HERE” “disconnect”

 

Where Can I Find More Commands?

There are plenty of sources and guides online to help you with useful commands and scripts to add to your autoexec file. If you want to find as list of every command you can use, you can read up on the full command list from Valve here.

 

What is an Autoexec File?

In CSGO, an autoexec is essentially a config file that always get executed when you first start up your game.

This means that you can ensure you always get the same settings, regardless of whether you change account or are using a new computer.

The great thing is that once you’ve set up an autoexec file to your heart’s content, you can save it to a USB drive or save it on the cloud. You’ll then be able to use it in the future on any other computer.

Why Are Autoexec Files Useful?

There are many reasons why autoexec files are useful. Below, we’ve showcased some examples where an autoexec file will save you unneeded frustration

  • You are a pro player that regularly uses computers at LANs that aren’t your own
  • You play on multiple accounts
  • Sometimes settings in CSGO reset themselves, for example after an update

Summary

That wraps up our guide on how to create an autoexec file in CSGO. We hope this guide has proven to be useful.

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Best Crosshair For Hanzo https://gearbroz.com/best-crosshair-hanzo/ https://gearbroz.com/best-crosshair-hanzo/#respond Fri, 24 Aug 2018 15:13:42 +0000 https://gearbroz.com/?p=2228 The Best Crosshair for Hanzo   If you want to see through the dragon’s eyes, then you need to be using the right crosshair. Hanzo is a complex character to aim with because so many factors go into keeping your arrows true. After the latest rework to his kit, choosing the best crosshair for Hanzo […]

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The Best Crosshair for Hanzo

 

If you want to see through the dragon’s eyes, then you need to be using the right crosshair. Hanzo is a complex character to aim with because so many factors go into keeping your arrows true. After the latest rework to his kit, choosing the best crosshair for Hanzo is more important than ever.

 

Since the dawn of Overwatch, Hanzo has often been picked as an offensive DPS hero. This would often annoy teammates at best, or turn the game into a cesspool of toxicity at worst. But about three months ago, one of the biggest changes in Overwatch took place: Hanzo was reworked! Among other changes, Hanzo’s scatter arrow (the best and worst part of Hanzo’s kit depending on which side of the arrow you were on) was replaced with Storm Arrows. These new arrows changes completely change the way Hanzo is played, and more specifically, the way you use your aim with the different arrows.

 

Choosing a crosshair for Hanzo isn’t as simple as choosing one for Widowmaker or other long-range heroes. The trajectory of Hanzo’s arrows changes with both distance and the amount of power they have (how long you hold down left-click before firing). As a result, getting headshots with Hanzo requires you to account for your enemies movement, as well as their distance, and then adjust the “flick” of your shot accordingly.

 

This is where the extra lines and dots on Hanzo’s default crosshair come into play– or more accurately came into play when the game was first released.

hanzo default

 

The idea behind this reticle is this: the lines and the dots are supposed to be used as a guide for lining up the distance and the power of your shot, from furthest/full arrow charge at the top to close range/just tapping left click at the bottom. When the game first released players could use this reticle guide accurately. However, the velocity of Hanzo’s arrows has been tweaked so many times in the years since that you can’t completely rely on your reticle in this way anymore. Especially with the addition of Storm Arrows, which will fire instantly at full velocity.

 

Long story short, a lot more attention needs to be paid to customizing your crosshair now. We’ve put together a list of 5 of the best Hanzo players in the world, all with different crosshair preferences, for you to use as a guide to customize your own. Don’t be afraid to start off with the specifications of one of these pro players, and then adjust it until it feels just right for your own personal playstyle.

 

There are a lot of crosshair options to make your aim “true”. Below is a list of things you can change under the crosshair settings, and what they mean.

hanzo options

  • Crosshair Type – This is the setting that will change what kind of reticle you are using. Your options are circle, crosshair, circle and crosshair, or “default”: in Hanzo’s case, this is the Overwatch-designed reticle I discussed above.
  • Bloom (“Show Accuracy” on consoles) – This setting is particularly important to aiming with Hanzo because this setting will show the “charge” of your arrow as you hold down left click. However, turning this off will allow you to change the gap size of your reticle, which is considered more useful for some players.
  • Color – The color of the entire reticle. Pretty self explanatory…
  • Thickness – How thick the lines on the crosshair are.
  • Crosshair Length – How long the lines of the crosshair are.
  • Center Gap – The space in the dead center between the crosshair lines.
  • Opacity – How “see-through” the colored-in parts of the crosshair are.
  • Outline Opacity – How “see-through” the outline of the lines of the crosshair are.
  • Dot Size – How big the dot is at the center of the crosshair. If it is set to zero there is no dot.
  • Dot Opacity – How “see-through” any dot will be at the center of your reticle.

 

Wraxu

Wraxu is the Hanzo main that every gold-rank player thinks they can play like when they refuse to switch. Wraxu is a bit of a one-trick, yes, but a darn good one. However recently, he has started playing other Heroes more often and has joined the Tempo Storm pro team. Check out his gear in his full profile; it should definitely help you out if you want to main Hanzo!

 

While Wraxu changes his crosshairs slightly from time to time, what he prefers to use most is a medium-sized circle shaped reticle, with a dot at level 1 in the center. Usually it’s green (occasionally yellow as well), and at medium opacity. What these settings achieve is a reticle that’s perfect for headshots, and that doesn’t take up too much space on the screen. This reticle would be a great choice for players that feel confident in their ability to track enemies well and quickly flick their mouse to click on a head.

 

Another important thing to note here is that Wraxu has “bloom” turned off, meaning that he has no visual indicator of his arrows charge– he just knows it by feel and experience! Check it out in action here:

 

 

Seagull

Brandon “Seagull” Larned is one of the best and most well known professional Overwatch players ever. He rose to fame with his insane Genji skills, and became even better (and one of my personal favorite players) with his mastery of many different Heros. If there’s any players’ gear you want to emulate, its this guy’s; check it out here. One Hero Seagull mains recently (especially since the overhaul), is Hanzo. And Seagull likes to put Hanzo’s default Crosshair to good use.

 

It won’t take much customizing time at all to give this pro’s crosshair style a try. The only thing that’s different from the basic crosshair Hanzo starts with is the color, and it looks as if the opacity and the thickness have been raised ever so slightly.

 

In the example video below, and in general, Seagull uses the vertical and horizontal guidelines to help track and line up his shots. Another crucial use of Hanzo is his ability to get fast body shots, and frequent “peeking” shots from around corners, at choke-points, down hallways, etc. The default crosshairs provide a nice way to line up those type of shots quickly and accurately.

 

 

Saebyeolbe

Saebyeolbe hails from South Korea, plays for NYXL, and is one of the best DPS players in the Overwatch League. The crosshairs he uses for Hanzo are more along the lines of a classic sniper reticle: it’s green, short length, medium opacity, and there is no gap in the middle when the arrow is at maximum charge– that’s the one major difference! Saebyeolbe leaves the arrow “charge” indicator enabled, meaning that his crosshair actually expands and contracts to show the arrow’s power and accuracy. The first picture below shows Saebyeolbe’s crosshair before touching right-click, and then the second picture shows what the crosshair looks like when left-click is held down and the arrow is at full charge.

 

taimou crosshair

 

You can see this crosshair in action in the video below, and also be sure to check out Saebyeolbe’s full profile in our Overwatch Player Database.

hanzo Saebyeolbe2

 

Taimou

Taimou is a beast of a sniper. We covered his crosshair of choice for Widowmaker in another blogpost, and we have to talk about his Hanzo aim style too. You can tell that Taimou is a Widowmaker at heart because he uses a built-for-headshots small length crosshair that’s thin, medium/low opacity, a color thats not too obtrusive, and has a very small gap at the center. Importantly, the expanding and contracting to show the charge of the arrow that Saebyeolbe had on is now off, so the crosshair does not move at all.

 

This color choice makes the crosshair almost blend in with the background and with enemies’ outlines, which is what I believe Taimou is going for. He wants minimal distraction from his crosshair so he can focus on the action of the match. View the pro-gear Taimou uses in his full profile here, and watch him absolutely carry with Hanzo in the video below.

 

 

IDDQD

IDDQD is a professional Overwatch League player on the San Francisco Shock. He’s primarily known for his McCree headshot handiwork, but he often proves on his streams that he can click heads with Hanzo pretty well too (and Soldier, and Widow, and…etc.). IDDQD likes to switch between hitscan DPS Heroes, so as a result he likes his crosshairs to be relatively similar between characters.

hanzo IDDQD

 

IDDQD’s crosshairs of choice are generally red, small, medium thickness, medium opacity, and in Hanzo’s case: circular with no arrow charge animation. And with the newly incorporated Storm Arrows, I can see the benefit of having a static crosshair like this: when you really want to drill down on a Reinhardt it’s nice to have the focus of a tight red dot to guide your aim.

 

 

Conclusion

Aiming with Hanzo is a difficult feat. He might seem like an easy Hero on the surface (because spamming his arrows at a choke-point will get you a lucky headshot fairly often), but mastering his bow takes a good amount of practice and the right crosshair. Remember, you need to incorporate distance, power, and anticipation of where the enemy will be to land shots with Hanzo, so you need a crosshair that will help keep your aim as true as you claim it is!

 

Let us know in the comments which of these pro’s crosshairs you think would work best for you. And post the specs of your custom crosshair too so other players can give it a try!

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The Best Crosshair For Widowmaker https://gearbroz.com/best-crosshair-widowmaker/ https://gearbroz.com/best-crosshair-widowmaker/#respond Wed, 15 Aug 2018 18:20:29 +0000 https://gearbroz.com/?p=2189 What is the Best Crosshair for Widowmaker?   If you want “one shot, one kill” then you’re going to have to get your crosshairs right. And when you’re playing Widowmaker, that means finding an aiming solution that helps you get as many headshots as you can. Crosshairs are often overlooked and undervalued in Overwatch, but […]

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What is the Best Crosshair for Widowmaker?

 

If you want “one shot, one kill” then you’re going to have to get your crosshairs right. And when you’re playing Widowmaker, that means finding an aiming solution that helps you get as many headshots as you can. Crosshairs are often overlooked and undervalued in Overwatch, but they’re crucial if you want to take your game to the next level– especially with Widowmaker.

 

The crosshair you choose is the connection point between your mouse and (hopefully) a headshot. You could have the best mouse in the world, but without an aiming system that works for you it won’t be much help. Because this aiming mechanism is so personal, there is no single crosshair that is “best” for everyone. But, there are crosshairs that certain pros have found to be “best” for them, and you can use those as a guideline to help you find what works for you.

 

To be the best Widowmaker you can be, it’s all about clicking heads as fast as you can. With fast accurate headshots a widowmaker can easily turn the tide in a match, or even dominate it completely if the rest of her team works to protect her. So because of that you’re going to want an accurate and precise crosshair that is, well, the size of a head. That’s what the pros use.

 

But there can be a lot of slight, and important variation even within this limited criteria. Color, shape, length, opacity and more can all vary. First, lets go over all the different settings you can adjust to get the perfect crosshair for you. I’ll be referring to some of these terms as I describe what the pros use.

 

  • Crosshair Type – This is the setting that will change what kind of reticle you are using. Your options are circle, crosshairs, circle and crosshairs, or “default”: a reticle type that Overwatch has custom designed for that hero.
  • Bloom (“Show Accuracy” on consoles) – Turning this off will allow you to change the gap size of your reticle, which is crucial to creating a custom crosshair like the pros use. When this setting is on, any recoil from your weapon will cause the reticle to widen in order to show your loss of accuracy.
  • Color – The color of the entire reticle. Pretty self explanatory..
  • Thickness – How thick the lines on the crosshair are
  • Crosshair Length – How long the lines of the crosshair are
  • Center Gap – The space in the dead center between the crosshair lines
  • Opacity – How “see-through” the colored-in parts of the crosshair are
  • Outline Opacity how “see-through” the outline of the lines of the crosshair are
  • Dot Size – How big the dot is at the center of the crosshair. If it is set to zero there is no dot
  • Dot Opacity – How “see-through” any dot will be at the center of your reticle.

 

As you can see you have a lot of different options to tweak, however most pros keep their crosshairs fairly simple. This simplicity helps you focus on the head of your enemy, while not being too distracting, or taking up too much screen space at the same time. Here’s what 5 of the best players in the world use to absolutely own with Widowmaker.

 

Aimbotcalvin

While he is mainly known for his deadly McCree skills, aimbotcalvin has proved countless times both professionally and on his streams that he is no McCree one-trick. Aimbotcalvin plays for TSM (Team SoloMid) and has some of the best Widowmaker tracking ability of any Overwatch player, which is probably why he chooses to use the smallest and most “low-profile” crosshair on this list.

aimbotcalvin crosshair

Aimbotcalvin uses a green crosshair that has the thickness close to zero, the length close to zero, and a very small center gap– he’s clearly not aiming for body shots. The opacity looks to be at about medium/low, and there is no dot at the center. The overall small size enables Calvin to fully survey the battlefield and then click a head when he needs too. He doesn’t need any help tracking, this crosshair serves as simply an extension of his mouse!

You can get more info on that mouse he uses, along with keyboard display and other gear on his profile page here. And you can check out that crosshair and his Widowmaker skills in action below:

 

 

Surefour

Hailing from Canada, Lane “Surefour” Roberts is a DPS main who plays professionally for the L.A. Gladiators. Roberts is one of the best DPS players in the league, and he has racked up over thousands of dollars in winnings by playing a darn good Widowmaker. Surefour uses slightly different gear than aimbotcalvin, which you can learn all about on his profile page, and his crosshairs are slightly different as well.

surefour crosshair

The crosshair Surefour uses with Widowmaker are still small (roughly the size of a head) and still green. What makes Surefour’s aiming system unique is that there is absolutely no center gap in the middle of his crosshair; all the lines connect. It ends up creating a sort of “plus-sign marks the spot” targeting style.

In addition, the length is longer than aimbotcalvin’s, and the lines are slightly thicker, and slightly less opaque. But the real difference is the lack of the center gap. Hop on Overwatch and try it out yourself in training mode. I think you’ll find that you’ll either love or hate not having that space in the middle. Watch this crosshair, and this deadly Widowmaker in action:

 

 

Kephrii

For godlike Widowmaker skills, look no further than Kephrii. Whether he’s racking up headshot after headshot, or going toe-to-toe with another sniper from across the map, Kephrii is who you want to play Widow on your team. Kephrii’s real name is Brian St. Pierre and he is primarily a Twitch streamer with no official Overwatch League affiliation. If you want to be a master sniper, you should check out the rest of his profile here. And read on to find out more about his custom Widowmaker crosshairs.

kephrii crosshair

 

The crosshairs Kephrii uses when he plays Widow appear really similar to what Surefour uses a first glance, but there are two important differences. There is a very slight gap at the center (smaller than aimbotcalvin’s), and the length of the crosshair lines are longer. This length improves tracking of targets that are far away. While Calvin is a McCree main at heart, Kephrii is a sniper through and through. This type of crosshair allows Kephrii to deal with all the possible situations Widowmaker can find herself in; whether it’s headshotting from across the map, or headshotting a Genji blade, in a hallway, at close range. You gotta see it to believe it in the video below:

 

 

Taimou

Taimou is from Finland, and he plays for the for the Dallas Fuel in the Overwatch league, a team that has created a lot of controversy recently. But this controversy isn’t over Timo “Taimou” Kettunen’s Widowmaker ability. No, that’s always on point. Or maybe on “circle” I should say, because as you can see below, that is the unconventional custom reticle that Taimou uses when destroying with Widow.

taimou crosshair

Taimou often uses this type of reticle while playing other Heroes too, and sometimes he changes it to blue. Why a circle? Why blue? I guess he just likes how they feel. Remember that’s the number one most important thing when customizing your crosshair. It looks like the size is set at 1, the opacity is solid, and the thickness is low too. It’s like the circle version of aimbotcalvin’s crosshair. You can see it in action below, and in the same video you can also see that occasionally Taimou will switch it up with a different crosshair that’s closer to Kephrii’s style above. The pros, just like you, have to find what works best for them!

 

 

Dafran and Sinatraa

I chose two pros this time because while they’re both hitscan focused players, they both primarily play other heroes besides Widowmaker, and they both have custom Widowmaker crosshairs that are really similar– just different colors! Dafran plays for NRG, while Sinatraa is on the SF Shock. Follow the links in their names to see their full player profiles.

sinatraa crosshair

 

Both of these pros have crosshairs that are short in length, have medium thickness, are solidly opaque, and have a small, tight square gap in the middle. This fairly generic, headshot-focused crosshair will work well as you switch between other hit-can heroes like McCree, Soldier: 76, and Tracer. Choose a crosshair like this if you want to do the same, and get creative with the colors like Dafran and Sinatraa do.

 

See Dafran in action here:

 

 

And Sinatraa tearing it up here:

 

 

Conclusion

So head to the practice range and try out what you’ve learned from the pros. Take these crosshairs and tweak them so they’re just right for you, and then get ready to click some heads in a real match. Think of your strengths and weaknesses as a Widowmaker player (and as a player in general), and how your crosshair can help support that. And if you’re wondering why the pros primarily use green as their crosshair color of choice… it’s because it contrasts with the enemies red outline and makes the reticle really stand out!

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How To Mute In CSGO https://gearbroz.com/how-to-mute-csgo/ https://gearbroz.com/how-to-mute-csgo/#respond Sat, 05 May 2018 01:31:19 +0000 https://gearbroz.com/?p=2015 How To Mute In CS:GO In 3 Easy steps If you have landed on this page you are probably in the middle of a CS:GO match with a toxic player you want muted. If that’s the case then you have come to the right place! I will tell you how to mute that annoying player […]

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How To Mute In CS:GO In 3 Easy steps

If you have landed on this page you are probably in the middle of a CS:GO match with a toxic player you want muted. If that’s the case then you have come to the right place! I will tell you how to mute that annoying player or multiple players in seconds!

Approximate time: 20-30 seconds

 

Step 1

Open the scoreboard by pressing the “Tab” key.

csgo scoreboard

 

Step 2

Press your right mouse button to gain the ability to move your cursor around the scoreboard.

csgo navigate

 

Step 3

Navigate towards the player you want muted, Left click on his name and click on “Block Communications”

csgo block

  • To unmute simply repeat the procedure above and click on “Unblock communications”

 

And that’s it you are done! You now have the ability to mute any annoying player in your CS:GO matches. Keep in mind that once you block communications with a player you can’t see their text chats either.

Thanks for reading this short guide/Tutorial! For more guides like this and more CS:GO information you can check our CS:GO category page

 

As always have a great day and happy gaming!

 

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